|
![](/i/fill.gif) |
"Christoph Hormann" <chr### [at] gmx de> wrote in message
news:3AC0C092.31636D8C@gmx.de...
> No, not too strong, but too regular. Maybe try granite or turbulent
> crackle (slow!) instead.
Try a normal_map, start with ridiculously high values then reduce them! or
normal_maps within normal_maps
Here's an example
normal{
average normal_map{
[0 ripples 500 scale <2, 55,10>/5 warp{turbulence .25}rotate y*-20
translate x*.5]
[.5 ripples normal_map{[0 agate 5 scale <2, 5,10>/5][.5 wrinkles 5
scale<2, 5,10>/8]} rotate y*76]
}
scale.5
}
BTW the pic is much improved.
Mick
Post a reply to this message
|
![](/i/fill.gif) |